Each ER:LC server has its key and each purchased script has its own. Enterprise Unlimited is bought per install: with two of them, each has its own alias, key and activation, released and bound separately.
Each ER:LC server has its key and each purchased script has its own. Enterprise Unlimited is bought per install: with two of them, each has its own alias, key and activation, released and bound separately.
Each ER:LC server has its key and each purchased script has its own. Enterprise Unlimited is bought per install: with two of them, each has its own alias, key and activation, released and bound separately.
NOTE
Each ER:LC server has its key and each purchased script has its own. Enterprise Unlimited is bought per install: with two of them, each has its own alias, key and activation, released and bound separately.
Rotating a key does not cut the session: your players launcher reconnects on its own in under a minute.
Rotating a key does not cut the session: your players launcher reconnects on its own in under a minute.
Rotating a key does not cut the session: your players launcher reconnects on its own in under a minute.
NOTE
Rotating a key does not cut the session: your players launcher reconnects on its own in under a minute.