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AUTOPLAY
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ER:LC · ECONOMY
Economy and businesses
Money is what makes the rest matter. Per-character accounts, department payroll, player-run businesses and inventory, all wired to the CAD: a fine really leaves the account.
How it works
01
Every character gets an accountWith balance, transactions and history. No side notes.
02
Jobs pay themselvesPayroll per shift and per rank, with nobody transferring by hand.
03
Players run businessesWith a till, employees and their own inventory. The economy moves without you.
What is included
✓Accounts, transfers and payroll
✓Player-run businesses
✓Inventory and items
✓Wired to the CAD and character
On PLUS the economy is complete; PREMIUM removes the character and storage limits.