With set, only the server sees the convar. With setr it is replicated to every player: use it for what the client also has to read, and never for a key. A convar set in server.cfg wins over the same setting in blixye_config, so one server in a fleet can change something without touching the shared configuration.
With set, only the server sees the convar. With setr it is replicated to every player: use it for what the client also has to read, and never for a key. A convar set in server.cfg wins over the same setting in blixye_config, so one server in a fleet can change something without touching the shared configuration.
NOTE
With set, only the server sees the convar. With setr it is replicated to every player: use it for what the client also has to read, and never for a key. A convar set in server.cfg wins over the same setting in blixye_config, so one server in a fleet can change something without touching the shared configuration.
Blixye: the phone and jobs
Blixye: the phone and jobs
NOTE
Blixye: the phone and jobs
set blixye_game_token "gm_xxxx_..."
set blixye_api "https://api.blixye.com"
set blixye_game_token "gm_xxxx_..."
set blixye_api "https://api.blixye.com"
NOTE
set blixye_game_token "gm_xxxx_..."
set blixye_api "https://api.blixye.com"
NOTE
blixye_game_token: your server's game key (gm_…). Always with set, NEVER with setr: setr would send it to every player, and anyone holding it could talk to Blixye on the server's behalf. How to create it: Game key and scopes.
blixye_api: the Blixye API address. It is optional; if you leave it out, https://api.blixye.com is used.
The framework
The framework
NOTE
The framework
set blixye_debug 0
setr blixye_brand "Blixye"
setr blixye_brand_short "BLX"
setr blixye_slots 3
setr blixye_inv_slots 41
setr blixye_inv_weight 120000
set blixye_save_interval 300000
set blixye_compat_esx "true"
set blixye_compat_qb "true"
set blixye_compat_qbtarget "true"
set blixye_compat_oxtarget "true"
set blixye_debug 0
setr blixye_brand "Blixye"
setr blixye_brand_short "BLX"
setr blixye_slots 3
setr blixye_inv_slots 41
setr blixye_inv_weight 120000
set blixye_save_interval 300000
set blixye_compat_esx "true"
set blixye_compat_qb "true"
set blixye_compat_qbtarget "true"
set blixye_compat_oxtarget "true"
NOTE
set blixye_debug 0
setr blixye_brand "Blixye"
setr blixye_brand_short "BLX"
setr blixye_slots 3
setr blixye_inv_slots 41
setr blixye_inv_weight 120000
set blixye_save_interval 300000
set blixye_compat_esx "true"
set blixye_compat_qb "true"
set blixye_compat_qbtarget "true"
set blixye_compat_oxtarget "true"
NOTE
blixye_debug: verbose framework logging. Leave it at 0 in production and set it to 1 (not «true») to turn it on: part of the framework reads it as a number.
blixye_brand, blixye_brand_short, blixye_slots, blixye_inv_slots and blixye_inv_weight: the branding, characters per account, and inventory slots and weight. They use setr because the client reads them too.
blixye_save_interval: milliseconds between batched player saves (300000 is 5 minutes).
blixye_compat_esx and blixye_compat_qb: turn the ESX or QBCore bridge off entirely.
blixye_compat_qbtarget and blixye_compat_oxtarget: turn off each target bridge's translation, but do not free the name (ESX, QBCore and target bridges).
The web panel and the supervisor
The web panel and the supervisor
NOTE
The web panel and the supervisor
NOTE
blixye_web: turns the admin web panel on with set blixye_web "true". It is off unless you say otherwise, because turning it on publishes server administration on an open port. You sign in with the one-time code /panelweb gives you in game.
blixye_supervisor_token: it does not go in server.cfg. The supervisor (the process that launches FXServer and brings it back up if it crashes) sets it when it starts the server, with +set blixye_supervisor_token, new on every start. If you ever set it by hand: with set, never with setr. Empty means no bridge to the supervisor.
Blixye assumes OneSync: keep set onesync on in your server.cfg.
Blixye assumes OneSync: keep set onesync on in your server.cfg.
NOTE
Blixye assumes OneSync: keep set onesync on in your server.cfg.