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DOCUMENTATION/Framework

ESX, QBCore and target bridges

How scripts written for ESX, QBCore, qb-target and ox_target run on Blixye, and what does not behave the same.

The core is Blixye's own. The es_extended and qb-core folders in resources/[blixye]/[compat] are not ESX or QBCore: they are bridges that translate, so a script written for them calls what it always calls and ends up in Blixye without changes. Do not install the real ESX or QBCore alongside them.
NOTE The core is Blixye's own. The es_extended and qb-core folders in resources/[blixye]/[compat] are not ESX or QBCore: they are bridges that translate, so a script written for them calls what it always calls and ends up in Blixye without changes. Do not install the real ESX or QBCore alongside them.
What they cover
NOTE What they cover
NOTE
All 180 functions in the official ESX and QBCore lists exist and can be called: server (28) and client (17) ESX.*, xPlayer (58), server (37) and client (19) QBCore.Functions.*, and Player.Functions.* (21).
Existing is not behaving the same. For example: whatever ESX.CreateJob or ESX.AddItems creates lasts until the next restart; xPlayer.executeCommand runs on the client, with that player's permissions; ESX.CreatePickup does nothing.
Every character has both a citizenid (QBCore) and an identifier (ESX), and there are SQL views (users, players, owned_vehicles, player_vehicles, jobs, job_grades, items) for scripts that read those tables directly.
Licences answer to all three names: drive (ESX), driver (QBCore) and conducir (Blixye).
With a game key that has jobs.read, the bridges' setJob does not change the job: it asks Blixye (Jobs).
Money accounts
NOTE Money accounts
NOTE
Blixye ESX QBCore
cash money cash
bank bank bank
dirty black_money —
crypto — crypto
Clothing and appearance
NOTE Clothing and appearance
skinchanger, esx_skin and qb-clothing are bridges too: a clothing shop, locker room or barber written for ESX or QBCore opens Blixye's editor and saves to its table. They go after blixye_aspecto.
NOTE skinchanger, esx_skin and qb-clothing are bridges too: a clothing shop, locker room or barber written for ESX or QBCore opens Blixye's editor and saves to its table. They go after blixye_aspecto.
Target
NOTE Target
NOTE
blixye_target is the engine; qb-target and ox_target are its bridges. Running both at once is normal: they end up in the same registry.
Do not keep a bridge in place and also install the real qb-target or ox_target: two resources publishing the same export break startup.
set blixye_compat_qbtarget "false" (or blixye_compat_oxtarget) turns off the translation, but the folder still takes the name. To use the real one, remove the bridge from resources/[blixye]/[compat].
An AddPolyZone is covered by its bounding box, and vehicle bones are not told apart.
Turning a bridge off
NOTE Turning a bridge off
Comment out its ensure in server.cfg, or set it to false with blixye_compat_esx or blixye_compat_qb. A server that only runs Blixye scripts pays nothing for them.
NOTE Comment out its ensure in server.cfg, or set it to false with blixye_compat_esx or blixye_compat_qb. A server that only runs Blixye scripts pays nothing for them.
blixye_compat_test (the /compat command) is a development tool: it calls the whole ESX and QBCore surface, sends the player notifications and touches their money. Only start it while testing.
NOTE blixye_compat_test (the /compat command) is a development tool: it calls the whole ESX and QBCore surface, sends the player notifications and touches their money. Only start it while testing.
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Name your server
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SERVER NAME
It gets a short code, like SKY-T2Q, to link the launcher.
NEXT Once created we open the setup guide: launcher, Discord and modules in three steps.
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STEP 1 OF 3 · GUIDE ×
1. Send your people the launcher
It is the only thing they install, and only once. They sign in with Discord, we verify their Roblox account and the overlay shows over the session.
Go to the download
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In-game overlay Radio, sheet and dispatch over the session, no alt-tab. ER:LC CAD and departments Queued calls, units with status and rosters with ranks. ER:LC Moderation and appeals Punishments with context, logs and appeals that do not get lost. ER:LC Staff activity Quotas per rank, shifts and an automatic weekly report. ER:LC Economy and businesses Accounts, payroll, player businesses and inventory. ER:LC Blixye Framework The core: characters, permissions, database and QBCore and ESX bridge. FiveM Inventory Weight, containers and safe player trades. FiveM Police MDT Records, fines, warrants and plate lookups. FiveM Banking Accounts, transfers, payroll and business accounts. FiveM Jobs Shifts, payroll and per-company hierarchy. FiveM Garages Vehicle ownership, persistent damage and impound. FiveM Housing Buying, renting, furniture and personal storage. FiveM Phone Messages, calls, apps and in-world socials. FiveM EMS Per-limb injuries, treatment and a hospital with beds. FiveM All the scripts All eight scripts unlimited, as a permanent purchase or a subscription. FiveM Install Blixye on ER:LC From an empty server to the first duty shift, without touching a game file. Docs Install the FiveM framework The zip, the SQL and your current base bridge, in the right order. Docs Your first week What to set up each day so you do not end up with twenty half-done things. Docs CAD and dispatch Calls, units and priorities inside the overlay. Docs Moderation and appeals Punishments with evidence, appeals and the log that covers you. Docs Activity and shifts Hours, quotas and who is really patrolling. Docs Scripts and free version What each script free version limits and what the full one opens. Docs QBCore and ESX bridge Living with your current base without duplicating players or money. Docs Performance Where to look when the server stutters. Docs
Nothing by that name. Try “inventory”, “CAD” or “licences”.
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current key → new key on confirm
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Custom invite code
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2
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6
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Max subdivisions
0
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6
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MDT data wipe
1 month
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1 year
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Complete
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Complete
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Logs history
7 days
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90 days
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Data export
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Investigations
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Advanced search
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Radio channels (Discord VC)
10
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50
100
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Roles per corporation
15
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50
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BANK
Bank accounts
1 per char
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3 per char
6 per char
12 per char
Transfers
✓
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Transaction history
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Cards per account
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2
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5
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Usage-based cards
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Role rewards
✓
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✓
✓
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Allow negative balance
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—
✓
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Scheduled transfers
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Player debts
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—
✓
✓
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Per-operation limits
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Shared accounts
Max 2 members
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Max 5 members
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Player heatmap
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3
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10
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Your server on the phone
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